Before we dive right into coding on the computer, let’s introduce coding kinesthetically! In groups, “code” your friend’s gross motor skills so they can save the robot through these coding mats. Jump, turn, and step until each mission is completed!
Help students understand the basics of coding before they even open a computer. Coding is a language used to communicate with computers, and in this activity students will be using coding language to communicate with each other.
Students will become accustomed to logical thinking patterns as they work towards a bigger picture. This bigger picture emphasises order and as well as the planning of routes and directions.
Science
Grade 1 Science – SE1.1
Grade 5 Science – HB5.5
Practical &
Applied Arts
ROBA26
ROBA28A
ROBA65
ROBA66A
Arts Education
Grade 1 Art – CP1.1
Grade 2 Art – CR2.2
Grade 3 Art – CP3.1
Mathematics
Grade 1 Math – P1.1
Grade 2 Math – P2.1
Grade 3 Math – P3.1
Grade 4 Math – P4.2
Physical Education
Grade 1 – PE1.4 PE1.9
Grade 2 – PE2.10
Grade 3 – PE3.8
Grade 4 – PE4.12