In this activity, we will explore how we can combine to logic of coding to determine the results of allele combinations. In general terms, we will use coding to make punnett squares.
Science
Grade 1 Science – SE1.1
Grade 5 Science – HB5.5
Practical &
Applied Arts
ROBA26
ROBA28A
ROBA65
ROBA66A
Arts Education
Grade 1 Art – CP1.1
Grade 2 Art – CR2.2
Grade 3 Art – CP3.1
Mathematics
Grade 1 Math – P1.1
Grade 2 Math – P2.1
Grade 3 Math – P3.1
Grade 4 Math – P4.2
Physical Education
Grade 1 – PE1.4 PE1.9
Grade 2 – PE2.10
Grade 3 – PE3.8
Grade 4 – PE4.12