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Criss Cross Coding

Criss Cross Coding

by creator | Oct 5, 2020 | Grade 1 Lesson Plans, Grade 2 Lesson Plans, Grade 3 Lesson Plans, Lesson Plans, Logic Teacher

In this activity, we will explore how we can combine to logic of coding to determine the results of allele combinations. In general terms, we will use coding to make punnett squares. Download Lesson Science Grade 1 Science – SE1.1 Grade 5 Science – HB5.5 Practical...
Taxonomic Logic

Taxonomic Logic

by creator | Oct 5, 2020 | Grade 1 Lesson Plans, Grade 2 Lesson Plans, Grade 3 Lesson Plans, Lesson Plans, Logic Teacher

In this activity, students will use coding logic in combination with biological concepts to classify organisms and the things around them. Download Lesson Science Grade 1 Science – SE1.1 Grade 5 Science – HB5.5 Practical & Applied Arts ROBA26 ROBA28A ROBA65...
Conditional Cards

Conditional Cards

by creator | Oct 5, 2020 | Grade 1 Lesson Plans, Grade 2 Lesson Plans, Grade 3 Lesson Plans, Lesson Plans, Logic Teacher

Students will explore and learn how to use conditionals and logic to create their own card game! When describing coding and the logic behind it, many people will say that it is a set of rules and commands. With this in mind, it makes sense to have students create the...
Coding Maze Mat-ness

Coding Maze Mat-ness

by creator | Aug 13, 2020 | Grade 1 Lesson Plans, Grade 2 Lesson Plans, Grade 3 Lesson Plans, Lesson Plans, Logic Teacher

Before we dive right into coding on the computer, let’s introduce coding kinesthetically! In groups, “code” your friend’s gross motor skills so they can save the robot through these coding mats. Jump, turn, and step until each mission is completed! Help students...
If Else Simon!

If Else Simon!

by creator | May 26, 2020 | Grade 1 Lesson Plans, Grade 2 Lesson Plans, Grade 4 Lesson Plans, Grade 5 Lesson Plans, Lesson Plans, Logic Teacher

Activity 1: If Else Simon! If you play this game, then you’ll learn about computer coding logic and laugh a lot, else you’ll miss out on a lot of fun!… In computer coding, instructions are written in the format of “If… Then… Else…”. This is known as ‘Programming...

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  • Ep 2: A Wacky Way to Weigh
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